v137: Unleashed

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Taboo

Game Master
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IGN
Taboo
New Content
Character Stat Changed
New Areas
Sharenian Guild Party Quest
User Interface Update
World Map

Updates and Changes
Legendary Potential
Gachapon
Monster Spawns
Party Quest Changes
Monster Park Changes
Boss Changes
Monster Park Extreme
World Renovations
Credit Shop Changes
Miscellaneous

Skills and Items
Level 3 Link Skills
Hyper Skills
Skill Changes
Secondary Equipment


New Content


Character Stat Changes
  • The level cap has been increased from 200 to 250 for all jobs and characters that had a previous cap of 200.
  • Players will still obtain +5 AP per level after 200!
  • The damage cap has been increased from 999,999 to 50,000,000.
  • The health point (HP) cap for player characters has been increased from 99,999 to 500,000.
  • The mana point (MP) cap for player characters has been increased.
  • The meso cap per inventory has been removed.
  • The meso cap for storage has been removed.
  • The Avoidability cap has been lowered from 100% to 90% to promote better game balance. Skills that grant a special Additional Avoidability chance (such as Dodge skills) remain separate from regular avoidability rate.
  • Inner Abilities have been renamed "Inner Potentials" for consistency.
  • Inner Potential lines now will unlock through quests at levels 30, 50, and 70. These quests can be accepted from the light bulb notifier on the left side of your game window.


New Areas

Gold Beach
GoldBeach.jpg

Requirement: Lv.40 or higher
  • Gold Beach is a new themed dungeon recommended for level 40-50 characters.
  • At level 40, you will receive the quest 'A Golden Opportunity' through the light bulb quest notifier on the left side of your game window.
  • Upon accepting this quest, Gold Richie will invite you to enjoy a vacation at the Gold Beach resort, and you will be transported there.
  • Gold Beach can also be reached by speaking to Pilot Irvin at Six Path Crossway (not to be confused with other areas that Pilot Irvin is present, such as Victoria Tree Platform).
  • Upon your arrival, you will be quickly put to work, given various tasks involving cleaning up the black slime that has infested the area.
  • This culminates in a battle with the dark slimes' boss, Captain Darkgoo.
Rewards
Upon completing the Gold Beach quest line, you will be able to receive the new Beach Bum medal.
  • Beach Bum: Required Level: 40, STR/DEX/INT/LUK +2, MaxHP/MP +180


Twilight Perion
TwilightPerion.jpg

  • Twilight Perion is a new area, located in the Gate to the Future, designed specifically for high level characters.
  • At level 190, players receive the quest 'The Second Quest', which is selected via the light bulb quest notifier on the left side of the game window.
  • When players accept this quest, they are contacted by Athena Pierce, and invited to a conference involving all high ranking members of the Maple Alliance.
  • They must then travel through the Dimensional Mirror to reach the Ereve Conference Room.
  • The player learns that citizens of Maple World are having dreams of a bleak future: Henesys in ruins and Perion overrun by the Black Mage's followers, dogs and cats living together - mass hysteria!
  • It is up to the player to find out exactly what is going on, culminating in a battle against the Black Mage's newest commander.
  • The new area is accessed through the Gate to the Future. Once here, players must travel to the Six Path Crossway Ruins to reach Twilight Perion.
  • This area has a new merchant - Cobie, a dog that acts as the area's General Merchant.
  • This area also includes a new Party Play area, which includes three new enemies: Ancient Golems, Ancient Dark Golems, and Ancient Mixed Golems. You'll get an extra 20% EXP for each additional party member in parties above one member.
  • Monsters in this area are Lv.190 - 200. Ghostwood Stumpy is the boss monster.
  • The questline will be added in the future.

Theme Dungeon: Twisted Aqua Road
TwistedAqua.jpg

Requirement: Lv.200 or above

  • Accept the quest '[Aqua Road] The Other Aquarium' from the light bulb quest notifier on the left side of the game window.
  • You'll then be able to travel to Twisted Aqua Road via a limited number of scrolls you'll be given, or through a Dimensional Mirror in most towns.
  • There is a region map to help you navigate.
  • Monsters in this theme dungeon are Lv.209 - 210. There are three boss monsters to be found.

Theme Dungeon: Fantasy Theme World
ThemeWorld.jpg

Requirement: Lv.120 or above

  • Fantasy Theme World is a new theme park, part of the Fantasy brand of theme parks originating from the Malaysia world tour region.
  • At level 120, players receive the quest 'Awkward Celebration' through the light bulb quest icon on the left side of the game window.
  • Upon accepting this quest, players will be asked by Spiegelmann to head to the Fantasy Theme World and deliver Spiegelmann's Fancy Wreath to the owners of the new park.
  • Players are then informed that they can reach the Fantasy Theme World by taking the Cable Car at the East Side of Ludibrium.
  • Upon the player's arrival, they are invited to check out the park, and view the show at the Fantasy Crittertorium.
  • This will culminate in a fight with either Targa or Scarboss (players have a random chance of either boss appearing in the Fantasy Crittertorium).
Rewards

After completing the Fantasy Theme World quests, players receive:
  • Baby Fantastique: Category: Medal, Level: 125, STR/DEX/INT/LUK: +5, MaxHP: +100, MaxMP: +200, Weapon/Magic ATT: +1, Weapon/Magic DEF: +100, Accuracy: +150, Avoidability: +150
Players have a chance of receiving the following items after defeating either Targa or Scarboss:
  • Fantastic Friends Bracelet: Category: Glove, Level: 105, STR/DEX/INT/LUK: +6, Weapon/Magic ATT: +1, Weapon/Magic DEF: +45, Accuracy: +100, Upgrade slots (unhammered): 5
  • Ludi Targa Hat: Level: 110, STR/DEX/INT/LUK: +5, Weapon/Magic DEF: +110, Upgrade slots (unhammered): 7
  • Ludi Scarlion Hat: Level: 110, STR/DEX/INT/LUK: +5, Weapon/Magic DEF: +100, Avoidability: +100, Upgrade slots (unhammered): 7


Sharenian Guild Party Quest
GuildPQ.jpg

Guild PQ is back!
Requirements:
There must be at least one party with 6 members from the same guild (The guild master, 1 junior master, 4 other guild members). Only the guild master or a junior master can be the party leader. One member of the party must have a Teleport ability for the party to complete the PQ.

  • Back from hiatus! The Sharenian Guild PQ was closed before the guild system was updated because it was designed to function with the old guild system.
  • To participate in the Guild PQ, talk to Shuang in the Relic Excavation Camp northeast of Perion.
Important notes
  • Entry Stage: Break the amethysts and have each member of the party equip the Protector Rock earrings that drop. The entrance to the next stage is boobytrapped to kill characters that do not have these earrings equipped.
  • Stage 2: Part way through this stage is a section that requires a character with a Teleport skill to use it to get through a wall.
  • Final Stage: One of your party will need to sacrifice himself or herself to allow the rest of the party to proceed to the boss fight.
Bonus stage includes:

  • Lightning God Ring: Category: Ring, Level: 100, STR/DEX/INT/LUK: +12, Max HP/MP: +150, Accuracy/Avoidability: +150, Speed: +18, Jump: +10, Upgrade slots (unhammered): 1
  • Ghost Ship Exorcist: Category: Badge, Level: 150, STR/DEX/INT/LUK: +3, Weapon/Magic ATT: +2, Weapon/Magic DEF: +70, Upgrade slots (unhammered): 1
  • Tinkerer's Yellow Belt / Shoulder
  • Tinkerer's Green Belt / Shoulder
  • Tinkerer's Blue Belt / Shoulder
  • Primal Essence

User Interface Update
Skill Inventory

  • Multiple skill points at once can now be assigned to individual skills, if you have more than one SP and if the skill is more than one point away from its master level.
  • The appearance of the the skill inventory has been updated.
  • Skills have been organized as Attack, Passive, and Active.
  • Skill name text has been removed from the window; it will now only appear in the skill tooltip when placing your mouse cursor over a skill icon.
  • The scroll bar has been removed. If a row of skills requires scrolling to see all of the skills in it, arrows will appear on the sides of the row.

Equip and Item Inventories and the Character Stat window
  • The appearance of the equip and item inventories as well as the Character Stat window have been updated.
  • To improve the use of space, the item inventory now uses icons on its tabs instead of names. The names will appear in pop-up with hovering over an icon, however.
  • The item inventory is now eight slots across instead of four.
  • Your Maple Points are now displayed next to your mesos.
  • Buttons for the new Appraisal function, Bits menu, and Strengthen menu have been added to the item inventory.
  • Your stats for additional boss damage and ignore defense are now displayed in the character stat menu.

Strengthen: Equipment Scrolling and Enhancement
  • The Legendary Spirit skill has been removed.
  • A hammer icon has been added to the item inventory. Click this to open the new Strengthen menu for scrolling and enhancing your equipment.
  • There are multiple tabs in this new menu.
  • Potential Ability lists items related to Potential stats.
  • Support lists certain support scrolls.
  • When you drag a piece of equipment into the equipment box in this menu, scrolls that can be used on the item will be highlighted.
  • When you've selected the equipment and modification item to use Click the Use button to proceed.
  • You can also still use scrolls on equipped items in the same manner as before.

Appraisal: Revealing Hidden Potential
  • Items can now be identified by clicking on the magnifying glass button in your item inventory, then clicking on the equipment.
  • This new Appraisal option charges mesos directly, depending on the level and type of equipment on which you're using it.
  • The Appraisal fee is inversely proportional to the level of your Insight trait. Higher Insight levels will lower the Appraisal cost.
  • Magnifying Glasses have been removed from NPC shops.
  • Magnifying Glasses in your Use item inventory will still work.


World Map
Map.jpg

The world map has been redesigned, with new functions, and revamped versions of existing functions.

  • Top left bar displays the 'Path', for example, if you're viewing Root Abyss, it would display: Maple World>Victoria Island>Sleepywood>Root Abyss
  • The tabs at the top allow players to select between the different worlds: Maple World and Pantheon.
  • There are back and forward buttons located next to the 'Path' bar, which function like an internet browser's back/forward buttons.
  • The 'Star' button to the left of the 'Path' bar shows the other regions available in the world.
  • The 'Home' button displays the player's current map.
  • The 'Up' arrow key shows the top region of the current map: for example, if the player is in Root Abyss, pressing the button would display Sleepywood.
  • The 'Q' button opens the Quest List, which displays the available quests in the area you're viewing.
Region maps have been added for the following locations:
  • Singapore, includes a map for the ghost ship
  • Malaysia
  • Showa Town
  • Tyrant's Castle
  • Chryse
  • Mushroom Castle
Miscellaneous UI Updates
  • Equipment Tooltips: Damage increase or decrease will be displayed to easily compare stats.
  • A third Character Card deck has been added.
  • You can hide the quest icons on the left side of your game window.
  • The NPC Shop UI is bigger: The number of of items displayed increased from 5 to 9.

Updates and Changes



Legendary Potential
  • Due to the damage cap being raised, all equips now have a chance to become Legendary!
  • Miracle Cubes have the ability to increase the potential tier. No new cube is required.


Gachapon
  • Gachapon has received new items!
  • Pink Scrolls 50%: These scrolls will help you perfect your weapon along side boost other gear!
  • Tempest gear has been added.
  • Unique Potential Scroll has been added.
  • Rising Sun items have been added.
  • Blazing Sun items have been added.


Monster Spawns
  • Monster spawns changes were planned to be discussed with the release of Kanna as the Croosade staff are not fond of the disaster that is Kanna's skill Kishin Shoukan. As a result, Kanna's Kishin Shoukan will NOT have it's spawn buffing abilities and we will have a server wide change.
  • In the past, we've made some changes to spawns to make them better and are topping it off with this change.
  • Monster spawn interval has been decreased. This means more monsters and more action!
  • Due to these changes, Gachapon Ticket, Miracle Cube, and Monster Park Ticket Pieces have all received a slight nerf to their drop rates.


Party Quest Changes
  • All Party Quests have received an EXP buff to better compete with normal training.
  • All monsters will properly scale with your party's average level.
  • New items have been added to the shop. Some items have been replaced.
  • Party Quest points have been altered in various PQs. Thanks @cpham123 for the help! All values are subject to change.
Pirate: 1200
Moon Bunny: 300
Dragon Rider: 1000
Escape: 1250
Hoblin: 1250
Romeo and Juliet: 3250
Kenta: 2250
Kerning: 1250
Ludibrium: 1700
Orbis: 2900
Ellin Forest: 1850



Monster Park Changes
  • A new collection has been added to the list, Spirit Valley(200+)!
  • Some collections have changed zones.
  • New items have been added to the shop. Some items have been replaced.
  • Pet scrolls have been replaced with +2 ATT/M.ATT scrolls.
  • Pet scrolls now only work with Pet Safety Scrolls.


Boss Changes

Cygnus

  • The HP and some other stats have been increased for Cygnus, Mihile, Oz, Irena, Eckhart, Hawkeye, and Shinsoo
  • Cygnus no longer force heals herself.
  • Mihile, Oz, Irena, Eckhart, and Hawkeye cannot be knocked back
  • Shinsoo now auto-aggros.
  • The timer for the fight has been lowered to 30 minutes.
  • Some of battle and map flow changes have been for the Cygnus fight.
  • Entry has been been changed from an expedition to a party.
Hilla (hard mode)
  • Her HP has been increased.
  • Some other stats were raised and others were lowered.
Chaos Horntail
  • Knockback has been increased for Chaos Horntail's various parts.
Pink Bean
  • The timer for the fight has been lowered to 30 minutes.
Chaos Pink Bean
  • The HP has been increased for Chaos Pink Bean and his related monsters.
  • Chaos Pink Bean cannot be knocked back.
Von Leon
  • The timer for the fight has been lowered to 30 minutes.
Regular Zakum
  • Entry has been been changed from an expedition to a party.
Chaos Zakum
  • The HP of each arm have doubled.
  • Knockback has been increased: Undamaged and damaged bodies
  • Some other stats have been modified on the damaged body.
Mu Lung Dojo: Ranked Mode
  • Bosses in Mu Lung Dojo's Ranked mode have been buffed considerably.



New: Monster Park Extreme
Requirement: Lv.100-140
Get ready for a new Monster Park Experience with Speigelmann’s sister, Spiegelette!
  • Monster Park Extreme is for a party of 1-6 players.
  • You can find this event in the Monster Park and the entrance is the right-most portal in that area.
  • Monster Park Extreme requires special tickets to enter which you can get from Spiegelette.
  • Party members can enter as many times as they like as long as they have a ticket.
  • You can receive 3 tickets a day from Spiegelette.
  • Upon entering Monster Park Extreme, you have 10 minutes to defeat as many monsters as possible. When your party has defeated enough monsters, an alert will appear letting you know that a boss has been detected. When this happens, check back in with Spiegelette and she will bring in the Boss. Defeat the boss for the best loot.
  • Extreme Green Potion and Greed Pendant will not be available.
New Quests
  • Grand Opening: Monster Park Extreme (Invitation to the quest)
  • Extreme Monster Action (Explanation of the content)
  • Quest Extreme Ticket Giveaway (Ticket giveaway quest)




Kerning Square Renovation

Requirement:Lv.35 or higher
  • Kerning Square has been updated with a new look and new quests.
  • Blake is now a famous singer, and you'll interact with his fans, manager, and more to help keep him grounded.
  • You can reach this area by either taking the Kerning City Subway, or by accepting the quest "Blake's Autographs."
  • Once there, you will be tasked with assisting Blake's fans, manager, stylist, etc., ultimately culminating in a battle against 'The Spirit of Rock'.
Rewards
Upon completion of the quest chain, defeating the Spirit of Rock, and returning "Blake's Memories" to Blake, you will receive the new Finding Your Roots medal and the new Notable Earrings.
  • Notable Earrings: Required Level: 45, STR/DEX/INT/LUK: +2, 5 upgrade slots (unhammered)
  • Finding Your Roots (medal): Required Level: 35, STR/DEX/INT/LUK +2, Max HP/MP: +150

Singapore and Malaysia

  • Because of player requests to have to have more training options for high-level characters, the target levels for these regions have been raised.
  • Content in these areas has been updated to focus on tighter groupings of levels.
  • The flow of some quest chains, as well as some quest rewards and many quest requirements have been changed.
  • Some monsters have been moved to different maps for better quest and hunting flow.

Travel
  • You can travel to the CBD in Singapore or Trend Zone Metropolis in Malaysia through NPC Irene or NPC Spinel.
  • Irene has been moved from Kerning City to Victoria Tree Platform and to Orbis Station Entrance.
  • It costs 300,000 mesos to travel to either location from Maple World.
  • Shalon, the ticketing usher in Changi Airport, will send you to Victoria Tree Platform or to Orbis Station Entrance for free.
  • Audrey, the Malaysia guide, has changed her prices.
  • From CBD to Trend Zone Metropolis: 10,000 mesos
  • From CBD to Kampung Village: 50,000 mesos
  • From Trend Zone Metropolis to CBD: 10,000 mesos
  • From Kampung Village to CBD: 50,000 mesos

Quest levels
  • Malaysia: Lv.120 or above
  • Singapore: Lv.135 or above

Monsters levels

Malaysia
  • 131 - 136: Kampung
  • 137 - 144: Fantasy Theme Park
  • 150: Targa and Scarlion
Singapore
  • 145 - 150: CBD
  • 151 - 157: Boat Quay Town and the Ghost Ship
  • 160: Capt. Latanica
  • 160 - 167: Ulu City
  • 170: Krexel

New quests and items

Quest: Ghost Ship Exorcist - Rewards a new badge:
  • Ghost Ship Exorcist
    : Level: 150, STR/DEX/INT/LUK +3, Weapon/Magic ATT +2, Weapon/Magic DEF +70, Upgrade slots (unhammered): 1, untradeable
Quest: Defeat Krexel - Rewards a new shoulder accessory:
  • Krexel Pauldron
    : Level: 160, STR/DEX/INT/LUK +7, Weapon/Magic ATT +4, Weapon/Magic DEF +60, Upgrade slots (unhammered): 1, untradeable
Quest: Retrieving the Union Key - Repeatable, and randomly rewards one of the following:
  • Power Elixir x40
  • Sunrise Dew x90
  • Sunset Dew x70
  • Durian x100
  • Mapleade x50
  • Ginger Ale x60
  • Scroll for Gloves for ATT 60% x1
  • Scroll for Gloves for Magic Attack 60% x1

Korean Folk Town

The EXP has been increased for some monsters in this area to balance them with monsters of similar stats and levels.
  • Moon Bunny
  • Hodori
  • Hogul
  • Samiho
  • Morphed Blin

Masteria

  • As with Singapore and Malaysia, because of player requests to have more training options for high-level characters, the levels, stats, and EXP of monsters for Masteria outside of the Prendergast Mansion have been adjusted to focus on early 4th job levels.
  • Monsters outside of the haunted house are now Lv.100 - 120.
  • To address player concerns about an imbalance in EXP gained from some Masteria monsters versus other areas aimed at a similar level range, the stats and EXP gained from some monsters inside the haunted house have been adjusted as well.
  • Monsters inside the Haunted House remain the same levels as before.

Lion King's Castle

  • Changes introduced in Unleashed were reverted. Lion King's Castle will remain a training location!
  • The level requirement to enter maps has been removed.


Credit Shop Changes
  • Chairs have automatically been updated for v137.
  • Cosmetics have automatically been updated for v137.
  • Subscribed players are now able to skip the tutorial for Luminous, Kaiser, and Angelic Buster.



Miscellaneous
  • The maximum of character slots has been increased from 18 to 24 per world per account.
  • A cooldown has been applied to the Kaiser Hyper Skill "Final Trance."
  • Drops have been updated for Hilla, Pink Bean (normal and chaos), and Cygnus, the reward lists have been updated for the Dragon Rider's boxes, and Jean Pierre's random wares have been updated - certain katanas, fans, soul shooters, shining rods, and recipes for the preceding have been added where applicable.
  • Kaiser, Angelic Buster, and the Demon Slayers wings will no longer be visible with capes from the Cash Shop are equipped.
  • Fixed a bug causing remote clients to be buffed by pet's auto buff feature.
  • Inviting a user while not in a party will now create a party and also invite the user.
  • When exiting Zakum's Altar, you will now be teleported to the corresponding Door to Zakum.

Skills and Items


Level 3 Link Skills
Several characters that have link skills - skills which can be shared with another one of your characters in the same world - have had the maximum level of the of the skills raise to 3.

Cannoneer: Pirate Blessing
Character level70120210
Link skill level123
STR Increase152535
DEX Increase152535
INT Increase152535
LUK Increase152535
Max HP Increased5%10%15%
Max MP Increase5%10%15%
Mercedes: Elven Blessing

Character level70120210
Link skill level123
Banner of Experience10%15%20%
Phantom: Phantom Instinct

Character level70120210
Link skill level123
Critical Rate Increase10%15%20%
Luminous: Light Wash

Character level70120210
Link skill level123
DEF ignore10%15%20%
Demon Slayer: Fury Unleashed: Additional Fury Absorption: 10

Character level70120210
Link skill level123
Damage increased by attacking bosses10%15%20%
Mihile: Knight's Watch: Cooldown 180 sec.

Character level70120210
Link skill level123
Power Stance Duration90 sec110 sec130 sec
Kaiser: Iron Will



Character level70120210
Link skill level123
Max HP Increased10%15%20%
Angelic Buster: Terms and Conditions: Cooldown 90 sec

Character level70120210
Link skill level123
Damage boost buff for 10 sec60%90%120%




Hyper Skills
Requirements: 4th job, Lv.140 or higher, job that has Hyper Skills available
  • New Hyper Skills have been added for the following classes and characters: All normal Explorers, Resistance, Dual Blade, Cannoneer, Demon Slayer, and Mihile.
  • Hyper Skills begin unlocking at Lv.140 and are 4th job, and new ones unlock every ten levels until you reach Lv.200.
  • Hyper Skills have three categories: Passive Stat Boost, Passive Skill Boost, and active Attack/Buff skills. Each category has its own SP.
  • Hyper skills can be reset for a fee of anywhere between 100,000 to 10,000,000 mesos.
  • Hyper skills are not affected by buff duration increase or cooldown decrease.
  • All skills Master Level = 1.
Stat-enhancing Passive Skills (used by all classes)
  • Hyper Strength: Permanently increase STR (+50)
  • Hyper Dexterity: Permanently increases DEX (+50)
  • Hyper Intelligence: Permanently increases INT (+50)
  • Hyper Luck: Permanently increases LUK (+50)
  • Hyper Critical: Permanently increases Critical Rate (+10%)
  • Hyper Accuracy: Permanently increases Accuracy (+20%)
  • Hyper Health: Permanently increases Max HP (+15%)
  • Hyper Mana: Permanently increases Max MP (+15%) - Does not include the Demon Slayer.
  • Hyper Fury: Permanently increases Max DF (+50) - Demon Slayer only, in place of Hyper Mana.
  • Hyper Defense: Permanently increases Weapon DEF (+500)
  • Hyper Magic Defense: Permanently increases Magic DEF (+500)
  • Hyper Speed: Permanently increases Movement Speed (+10)
  • Hyper Jump: Permanently increases Jump (+10)
Hero
  • Advanced Combo Attack – Reinforce: Damage is increased for each additional combo orb. (Damage increases by 2% for each additional combo orb)
  • Advanced Combo Attack – Opportunity: Increase the chance to charge 2 combo orbs at once. (Additional 20% chance to charge second combo orb)
  • Advanced Combo Attack – Boss Rush: Temporarily increases Boss ATT depending on combo count. (Increases Boss ATT by 2% based on combo count)
  • Advanced Final Attack – Accuracy: Increases Advanced Final Attack accuracy boost. (Accuracy +10%)
  • Advanced Final Attack – Ferocity: Increases Advanced Final Attack Weapon ATT boost. (Weapon ATT +20)
  • Advanced Final Attack – Opportunity: Increases the activation chance of Advanced Final Attack. (Activation Chance +10%)
  • Raging Blow – Reinforce: Increases Raging Blow’s damage. (Damage +20%)
  • Raging Blow – Spread: Increases the number of monsters hit by Raging Blow. (Max Enemies hit +2)
  • Raging Blow – Extra Strike: Increases Raging Blow’s attack count. (Number of Attacks +1)
  • Rising Rage: (MP Cost: 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, Cooldown: 30 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Cry Valhalla: (MP Cost: 300, Duration: 30 sec, Weapon ATT: +50, Increases Elemental and Abnormal Status defense by 100, Cooldown: 90sec)
Paladin
  • Threaten – Persist: Increases the duration of Threaten. (Duration +20 sec)
  • Threaten – Opportunity: Increases the chance to successfully Threaten. (Chance to succeed +20%)
  • Threaten – Enhance: Increases Threaten’s ATT, DEF, and Accuracy debuffing power. (Enemy ATT/DEF: -20%, Accuracy: -20%, Duration: 8 sec)
  • Blast – Reinforce: Increases the damage of Blast. (Damage +20%)
  • Blast – Critical Chance: Increases Critical Rate of Blast. (Critical Rate +20%)
  • Blast – Extra Strike: Increases Blast’s number of attacks. (Number of Attacks +1)
  • Heaven’s Hammer – Reinforce: Increases damage of Heaven’s Hammer. (Damage +20%)
  • Heaven’s Hammer – Extra Strike: Increases Heaven’s Hammer number of attacks. (Number of Attacks vs Boss Monsters +1)
  • Heaven’s Hammer – Cooldown Cutter: Reduces the cooldown of Heaven’s Hammer. (Cooldown -50%)
  • Smite Shield: (MP Cost: 400, Enemies Hit: 15, Damage: 500%, Number of Attacks: 6, Incapacitate Duration: 20 sec, Cooldown: 120 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Sacrosanctity: (MP Cost: 600, Invincibility Duration: 30 sec, Cooldown: 300 sec)
Dark Knight
  • Hyper Body – Persist: Increases Hyper Body’s duration. (Duration +20 sec)
  • Hyper Body – Spirit: Increases Hyper Body’s Max MP bonus. (Max MP +20%)
  • Hyper Body – Vitality: Increases Hyper Body’s Max HP bonus. (Max HP +20%)
  • Berserk – Reinforce: Increases Berserk’s damage bonus. (Damage +20%)
  • Berserk – Critical Damage: Increases Berserk’s minimum critical damage bonus. (Min Critical Damage +20%)
  • Berserk – Critical Chance: Increases Berserk Critical chance bonus. (Critical Rate +20%)
  • Dark Impale – Reinforce: Increases Dark Impale’s damage. (Damage +20%)
  • Dark Impale – Guardbreak: Boost the DEF ignored by Dark Impale. (DEF Ignored +20%)
  • Dark Impale – Extra Strike: Increases the number of attacks for Dark Impale. (Number of Attacks +1)
  • Nightshade Explosion: (MP Cost: 200, Max Enemies Hit: 8, Damage: 300%, Number of Attacks: 10, Cooldown: 8 sec, Max Damage: 3000000)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Dark Thirst: (MP Cost: 300, Bonus Weapon ATT: 60, Duration: 30 sec, Drained: 100%, capped at current Max HP. Cooldown: 90 sec)
Arch Mage (Fire/Poison)
  • Poison Mist – Reinforce: Buffs Poison Mist damage. (Damage 20%)
  • Poison Mist – Aftermath: Increases duration of Poison Mist damage over time. (Duration +10 sec)
  • Poison Mist – Cripple: Increases Poison Mist’s damage over time damage. (Damage Over Time Damage +20%)
  • Paralyze – Reinforce: Increases the damage of Paralyze. (Damage +20%)
  • Paralyze – Cripple: Increases damage over time for Paralyze. (Damage Over Time Damage +20%)
  • Paralyze – Extra Strike: Increases the number of attacks for Paralyze. (Number of Attacks +1)
  • Mist Eruption – Extra Strike: Increases the number of attacks for Mist Eruption. (Number of Attacks +1)
  • Mist Eruption – Guardbreaker: Boosts the DEF ignored by Mist Eruption. (DEF Ignored +20%)
  • Mist Eruption – Cooldown Cutter: Reduces Mist Eruption cooldown. (Cooldown -50%)
  • Megiddo Flame: (MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage dealt every 1 sec for 30 sec, Ignores attack ignore and attack reflect effects, Cooldown: 90 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Inferno Aura: (MP Cost 300, Damage 500%, Ignores Attack ignore and reflect attack effects, Max Damage: 3000000)
Arch Mage (Ice/Lightning)
  • Teleport Mastery – Reinforce: Increases Teleport Mastery damage. (Damage +20%)
  • Teleport Mastery – Spread: Increases the number of enemies Teleport Mastery hits. (Max Enemies hit +2))
  • Teleport Mastery – Range: Increases Teleport Mastery range bonus. (Range +100)
  • Chain Lightning – Reinforce: Increases Chain Lightning damage. (Damage +20%)
  • Chain Lightning – Spread: Increases the number of monsters hit by Chain Lightning. (Max Enemies hit +2)
  • Chain Lighting – Extra Strike: Increases Chain Lightning’s number of attacks. (Number of Attacks +1)
  • Glacier Chain – Spread: Increases the number of monster hit by Glacier Chain. (Max Enemies hit +2)
  • Glacier Chain – Extra Strike: Increases Glacier Chain’s number of attacks. (Number of Attacks +1)
  • Glacier Chain – Cooldown Cutter: Reduces Glacier Chain cooldown. (Cooldown – 100%)
  • Lightning Orb: (Key-down skill, MP Cost 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%, Cooldown: 90 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Absolute Zero Aura: (MP Cost: 100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%)
Bishop
  • Holy Magic Shell – Extra Guard: Increases Holy Magic Shell’s guard count. (Additional Guards +2)
  • Holy Magic Shell – Persist: Increases the duration of Holy Magic Shell. (Duration +5 sec)
  • Holy Magic Shell – Cooldown Cutter: Reduces Holy Magic Shell cooldown. (Cooldown -50%)
  • Holy Symbol – Experience: Increases your EXP earned when using Holy Symbol. (20% additional EXP for self only)
  • Holy Symbol – Preparation: Increases resistance to status ailments and all elements from using Holy Symbol. (Resistance to Status Ailments and all Elements +10%)
  • Holy Symbol – Item Drop: Increases your drop rate when using Holy Symbol. (Drop Rate +30%)
  • Advanced Blessing – Ferocity: Increases the effectiveness of Advanced Blessing’s Weapon Attack and magic Attack boost. (Weapon/Magic ATT +20)
  • Advanced Blessing – Enhance: Increases the effectiveness of Advanced Blessing’s Weapon Defense, magic Defense, Accuracy, and Avoidability boost. (Weapon/Magic DEF +200, Accuracy/Avoidability +180)
  • Advanced Blessing – Extra Point: Increases the effectiveness of Advnced Blessing’s Max HP and the Max MP boost. (Max HP/MP +1000)
  • Heaven’s Door: (MP Cost 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, protects allies from one KO. Cooldown: 180 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Righteously Indignant: (MP Cost: 100, Magic ATT: 50, Monster DEF ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: 100000, Attack Speed increased by 1. Only works with Teleport and Angel Ray)
Bow Master
  • Phoenix – Reinforce: Increases damage of Phoenix. (Damage +20%)
  • Phoenix – Persist: Increases the duration of Phoenix. (Duration +20 sec)
  • Phoenix – Extra Strike: Increases Number of Attacks for Phoenix. (Number of Attacks +1)
  • Broiler Shot – Reinforce: Increases Broiler Shot’s damage. (Damage +20%)
  • Broiler Shot – Aftermath: Increases damage over time for Broiler Shot. (Duration +5 sec)
  • Broiler Shot – Cripple: Increases Broiler Shot’s damage over time. (Damage Over Time Damage +20%)
  • Hurricane – Agility: Allows you to use Hurricane while moving.
  • Hurricane – Range: Increases Hurricane range. (Range +50)
  • Hurricane – Splitter: Cuts the damage of Hurricane in half, but increases its number of attacks. (Number of Attacks +1, Damage -50%)
  • Gritty Gust: (MP Cost 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, 200% damage dealt every 1 sec for 10 sec, Cooldown: 15 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Concentration: (MP Cost: 300, Duration: 30 sec, Weapon ATT: +50, Power Stance Chance: 100%, Damage to Bosses: +20%, Cooldown: 90 sec)
Marksman
  • Frostprey – Reinforce: Increases Frostprey damage. (Damage +20%)
  • Frostprey – Persist: Increases the duration of Frostprey. (Duration +20 sec)
  • Frostprey – Extra Strike: Increases the number of attacks for Frostprey. (Number of Attacks +1)
  • Piercing Arrow – Reinforce: Increases Piercing Arrow damage. (Damage +20%)
  • Piercing Arrow – Spread: Increases the number of monsters hit by Piercing Arrow. (Max Enemies hit +2)
  • Piercing Arrow – Extra Strike: Increases the number of attacks for Piercing Arrow. (Number of Attacks +1)
  • Snipe – Reinforce: Boosts Snipe damage. (Damage +20%)
  • Snipe – Extra Strike: Increases the number of attacks for Snipe. (Number of Attacks vs Boss Monsters +1)
  • Snipe – Cooldown Cutter: Reduces Snipe Cooldown. (Cooldown -100%)
  • High Speed Shot: (MP Cost 300, Max Enemies Hit: 12, Damage: 4000%, Cooldown: 30 sec, Max Damage: 99999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Bullseye Shot: (MP Cost 200, Duration: 30 sec, Critical Rate: +20%, Max Critical Damage: +20%, Monster DEF Ignored: +20%, Cooldown: 90 sec)
Night Lord
  • Shade Splitter – Reinforce: Increases Shade Splitter damage. (Damage +20%)
  • Shade Splitter – Extra Target: Increases the number of monsters hit by Shade Splitter. (Max Enemies hit +2)
  • Shade Splitter – Bonus Attack: Increases Number of Attacks for Shade Splitter. (Number of Attacks +1)
  • Frailty Curse – Enhance: Increases the ATT & DEF penalty from Frailty Curse. (Additional 10% ATT and DEF reduction)
  • Frailty Curse – Slow: Increases the Speed Penalty from Frailty Curse. (Additional 10 Speed Reduced)
  • Frailty Curse – Cooldown Cutter: Reduces Frailty Curse cooldown. (Cooldown -50%)’
  • Quad Star – Reinforce: Increases Quad Star damage. (Damage +20%)
  • Quad Star – Boss Rush: Increases damage dealt to bosses with Quad Star. (Damage to Bosses: +20%)
  • Quad Star – Extra Strike: Increases Number of Attacks for Quad Star. (Number of Attacks +1)
  • Death Star: (MP Cost: 300, Max Enemies Hit: 8, Damage: 250%, Number of Attacks: 10, Cooldown: 8 sec, Max Damage: 3000000)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Bleed Dart: (MP Cost 200, Duration: 30 sec, Chance: 100%, 190% damage dealt every 1 sec for 8 sec, Cooldown 90 sec)
Shadower
  • Meso Explosion – Reinforce: Increases Meso Explosion’s damage. (Damage +20%)
  • Meso Explosion – Spread: Increases the number of monsters hit by Meso Explosion. (Max Enemies hit +2)
  • Meso Explosion – Enhance: Boosts of attacks per meso and Pick Pocket meso drop rate. (Number of Attacks +1, Additional meso drop rate: +20%)
  • Boomerang Stab – Reinforce: Increases Boomerang Stab damage. (Damage+20%)
  • Boomerang Stab – Spread: Increases the number of monsters hit by Boomerang Stab. (Max Enemies hit +2)
  • Boomerang Stab – Extra Strike: Increases Number of Attacks for Boomerang Stab. (Number of Attacks +1)
  • Assassinate – Reinforce: Increases Assassinate damage. (Damage +20%)
  • Assassinate – Extra Strike: Increases the number of attacks for Assassinate. (Number of Attacks +1)
  • Assassinate – Limit Break: Increases Assassinate max damage. (Max Damage 2000000)
  • Shadow Veil: (MP Cost: 300, Max Enemies Hit: 15, Damage: 800%, Duration: 12 sec, Cooldown: 90 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Flip of the Coin: (Can only use when you land a critical attack, MP Cost: 50, Duration: 120 sec, Damage: +5%, Critical Chance: +10%, Max Damage: 20000, Max Stacks: 5)
Buccaneer
  • Spiral Assault – Reinforce: Increases Spiral Assault damage. (Damage +20%)
  • Spiral Assault – Spread: Increases the number of monsters hit by Spiral Assualt. (Max Enemies hit +2)
  • Spiral Assault – Extra Strike: Increases Spiral Assault’s attack count. (Number of Attacks +1)
  • Octopunch – Reinforce: Increases Octopunch damage. (Damage +20%)
  • Octopunch – Boss Rush: Increases damage dealt to bosses with Octopunch. (Damage to Bosses: +20%)
  • Octopunch – Extra Strike: Increases Octopunch’s attack count. (Number of Attacks +1)
  • Buccaneer Blast – Reinforce: Increases Buccaneer Blast Damage. (Damage +20%)
  • Buccaneer Blast – Spread: Increases the number of monsters hit by Buccaneer Blast. (Max Enemies hit +2)
  • Buccaneer Blast – Extra Strike: Increases Buccaneer Blast’s attack count. (Number of Attacks +1)
  • Power Unity: (MP Cost 300, Max monsters hit: 8, Damage: 800%, Number of hits: 5, Requires full energy. Buff effect upon use: Max damage: +50000, Duration: 90 sec, Stacks 3 times, Cooldown: 8 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Stimulating Conversation: (MP Cost: 300, Full Charge Duration: 120 sec, Damage: +20%, Cooldown: 240 sec, Passive Effect: Boss Damage +20%)
Corsair
  • Blunderbuster – Reinforce: Increases Blunderbuster damage. (Damage +20%)
  • Blunderbuster – Spread: Increases the number of monsters hit by Blunderbuster. (Max Enemies hit +2)
  • Blunderbuster – Extra Strike: Increases Blunderbuster’s attack count. (Number of Attacks +1)
  • Eight-Legs Easton – Reinforce: Increases Eight-Legs Easton damage. (Damage +20%)
  • Eight-Legs Easton – Spread: Increases the number of monsters hit by Eight-Legs Easton. (Max Enemies hit +2)
  • Eight-Legs Easton – Extra Strike: Increases Eight-Legs Easton’s attack count. (Number of Attacks +1)
  • Rapid Fire – Reinforce: Increases Rapid Fire damage. (Damage +20%)
  • Rapid Fire – Add Range: Increases Rapid Fire range. (Range +50)
  • Rapid Fire – Boss Rush: Increases damage dealt to bosses with Rapid Fire. (Damage to Bosses: +20%)
  • Ugly Bomb: (MP Cost: 500, Enemies Hit: 15, Damage: 400%, Number of Attacks: 12. Cooldown: 15 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Whaler’s Potion: (MP Cost: 300, Duration: 180 sec, Max HP: +40%, Status Ailment and Elemental Resistance: +15%, Damage Taken: -15%.
Battle Mage
  • Teleport Mastery – Reinforce: Increases Teleport Mastery damage. (Damage +20%)
  • Teleport Mastery – Range: Increases Teleport Mastery range bonus. (Range +100)
  • Teleport Mastery – Enhance: Makes you invincible for a short time after teleportation, but removes Teleport Mastery damage. (Invulnerability +1 sec).
  • Dark Shock – Reinforce: Increases Dark Shock’s damage. (Damage +20%)
  • Dark Shock – Splitter: Reduces Dark Shock damage, but increases the number of attacks. (Number of Attacks +3, Damage -75%)
  • Dark Shock – Cooldown Cutter: Reduces Dark Shock cooldown. (Cooldown -100%)
  • Twister Spin – Reinforce: Increases Twister Spin’s damage. (Damage +20%)
  • Twister Spin – Spread: Increases the number of monsters hit by Twister Spin. (Max Enemies hit +2)
  • Twister Spin – Cooldown Cutter: Reduces Twister Spin’s cooldown. (Cooldown -20%)
  • Sweeping Staff: (MP Cost: 80, Enemies Hit: 8, Damage: 400%, Number of Attacks: 7, can only be used after Finishing Blow, Max Damage: 3000000)
  • For Liberty: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Resistance class within the party.)
  • Unification Aura: (MP Cost: 100, Applies all learned Aura effects, Max Damage: +50000, Dark Aura and Yellow Aura Body Boost duration: +30 sec, Blue Aura’s Body Boost duration: +5 sec.)
Wild Hunter
  • Feline Berserk – Reinforce: Boost the feline Berserk ATT bonus. (Weapon ATT +10%)
  • Feline Berserk – Vitality: Boosts the feline Berserk Max HP bonus. (Max HP +20%)
  • Feline Berserk – Rapid Attack: Boosts the Feline Berserk Attack Speed bonus. (Attack Speed +1)
  • Sonic Roar – Reinforce: Increases Sonic Roar damage. (Damage +20%)
  • Sonic Roar – Spread: Increases the number of monster hit by Sonic Roar. (Max Enemies hit +2)
  • Sonic Roar – Extra Strike: Increases the number of attacks for Sonic Roar. (Number of Attacks: +1)
  • Wild Arrow Blast – Reinforce: Increases Wild Arrow Blast damage. (Damage +20%)
  • Wild Arrow Blast – Range: Increases Wild Arrow Blast Range. (Range +50)
  • Wild Arrow Blast – Guardbreak: Adds DEF Ignore effect the Wild Arrow Blast. (DEF Ignored +20%)
  • Drill Salvo: (MP Cost: 200, Enemies Hit: 10, Damage: 300%, Number of Attacks: 10, 600% damage dealt every 2 sec for 10 sec, Cooldown: 15 sec, Max Damage: 9999999)
  • For Liberty: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Resistance class within the party.)
  • Silent Rampage: (MP Cost: 200, Duration: 90 sec, Damage: +20%, Final Attack Chance: 100%, Cooldown: 180 sec, Passive Effect: Status ailment resistance: +20%)
Mechanic
  • Rock ‘n Shock – Reinforce: Increases Rock ‘n Shock damage. (Damage +20%)
  • Rock ‘n Shock – Persist: Increases Rock ‘n Shock duration. (Duration +20 sec)
  • Rock ‘n Shock – Cooldown Cutter: Reduces Rock ‘n Shock cooldown. (Cooldown -50%)
  • Ampifier Robot AF-11 – Reinforce: Increases Amplifier Robot AF-11 explosion damage. (Damage +20%)
  • Ampifier Robot AF-11 – Party Reinforce: Increases the damage of Amplifier Robot AF-11’s party buff. (Damage +10%)
  • Ampifier Robot AF-11 – Persist: Increases Amplifier Robot AF-11’s duration. (Duration +10 sec)
  • Laser Blast – Reinforce: Increases the damage of Laser Blast. (Damage +20%)
  • Laser Blast – Spread: Increases the number of monsters hit by Laser Blast. (Max Enemies hit +2)
  • Laser Blast – Extra Strike: Increases the number of attacks for Laser Blast. (Number of Attacks +1)
  • Distortion Bomb: (MP Cost: 250, Duration: 4 sec, Max Enemies Hit: 8, Damage: 260%, Number of Attacks: 2, Cooldown, 8 sec, Max Damage: 3000000)
  • For Liberty: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Resistance class within the party.)
  • Reactive Armor: (MP Cost: 200, Duration: 180 sec, Max HP: +30%, Status Ailment Resistance: +30%, Damage Taken: -30%)
Blade Master
  • Bloody Storm – Reinforce: Increases Bloody Storm damage. (Damage +20%)
  • Bloody Storm – Spread: Increases the number of monsters hit by Bloody Storm. (Max Enemies hit +2)
  • Blood Storm – Extra Strike: Increases Bloody Storm’s attack count. (Number of Attacks +1)
  • Phantom Blow – Reinforce: Increases Phantom Blow damage. (Damage +20%)
  • Phantom Blow – Guardbreak: Increases Phantom Blow’s Monster DEF debuff. (DEF Ignored +20%)
  • Phantom Blow – Extra Strike: Increases Phantom Blow’s attack count. (Number of Attacks +1)
  • Sudden Raid – Reinforce: Increases damage of Sudden Raid. (Damage +20%)
  • Sudden Raid – Cripple: Buffs damage over time of Sudden Raid. (Damage Over Time Damage +20%)
  • Sudden Raid – Cooldown Cutter: Reduces Sudden Raid Cooldown. (Cooldown -20%)
  • Asura’s Anger: (MP Cost: 300, Duration: 10 sec, DEF Ignored: 100%, Enemies Hit: 10, Damage: 500%, Number of Attacks: 3, can move while using the skill. Cooldown: 90 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Blade Clone: (MP Cost: 200, Duration: 60 sec, Bonus Damage: 140%, Cooldown: 90 sec)
Cannon Master
  • Monkey Militia – Splitter: Lowers Monkey Militia damage and increases its Number of Attacks. (Number of Attacks +1, Damage -50%)
  • Monkey Militia – Persist: Increases Monkey Militia duration, (Duration +10 sec)
  • Monkey Militia – Enhance: Allows you to enlist additional Monkey Militia. (Can enlist 1 more)
  • Cannon Bazooka – Reinforce: Increases Cannon Bazooka damage. (Damage +20%)
  • Cannon Bazooka – Spread: Increases the number of monsters hit by Cannon Bazooka. (Max Enemies Hit +2)
  • Cannon Bazooka – Extra Strike: Increases Cannon Bazooka’s attack count. (Number of Attacks +1)
  • Cannon Barrage – Reinforce: Increases Cannon Barrage damage. (Damage +20%)
  • Cannon Barrage – Critical Chance: Increases Cannon Barrage critical chance bonus. (Critical Rate +15%)
  • Cannon Barrage – Extra Strike: Increases Cannon Barrage’s attack count. (Number of Attacks +1)
  • Rolling Rainbow: (Key-down skill, MP Cost: 30, max Enemies Hit: 10, Damage: 400%, Duration: 12 sec, Cooldown: 90 sec, Max Damage: 9999999)
  • Epic Adventure: (MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Explorer class within the party.)
  • Buckshot: (MP Cost: 300, Duration: 180 sec, Number of Attacks of All Skills: x3, Damage Reduction: -40%)
Demon Slayer
  • Carrion Breath – Reinforce: Increase Carrion Breath’s damage. (Damage +20%)
  • Carrion Breath – Extra Strike: Increases the number of attacks for Carrion Breath. (Number of Attacks +1)
  • Carrion Breath – Reduce Fury: Reduces the Fury cost of Carrion Breath. (Fury Cost -50%)
  • Dark Metamorphosis – Enhance: Ignores attack reflect from Dark Metamorphosis and ignores attack reflect on all attacks for a short time. (Ignore attack reflect on all attacks for 20 sec. Passive effect: Ignore attack reflect effects on Dark Metamorphosis)
  • Dark Metamorphosis – Reinforce: Increases the damage of Dark Metamorphosis. (Damage +20%)
  • Dark Metamorphosis – Reduced Fury: Reduces the Fury cost of Dark Metamorphosis. (Fury Cost -50%)
  • Demon Impact – Reinforce: Increases Demon Impact’s damage. (Damage +20%)
  • Demon Impact – Extra Strike: Increases the number of attacks for Demon impact. (Number of Attacks +1)
  • Demon Impact – Reduce Fury: Reduces the Fury cost of Demon Impact. (Fury Cost -50%)
  • Cerberus Chomp: (HP Cost: 300, Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 6, Boss Damage +50%, DEF Ignored: 50%, Additional Fury Absorption: 50, Cooldown: 5 sec, Max Damage: 9999999)
  • For Liberty: (Fury Cost: 50, Duration: 60 sec, Damage: +10%, Max Damage: +50000, Cooldown: 120 sec. Only applies to Resistance class within the party.)
  • Blue Blood: (HP Cost: 300, Fury Cost: 30, Additional attacks to all attacks: +90% for 60 sec, Cooldown: 120 sec, Passive Effect: Max Damage +200000, Fury consumption on all skills: -20%)
Mihile
  • Enduring Spirit – Persist: Increases Enduring Spirit’s duration. (Duration +20 sec)
  • Enduring Spirit – Steel Skin: Increases Enduring Spirit’s DEF bonus. (DEF +20%)
  • Enduring Spirit – Preparation: Increases Enduring Spirit’s abnormal status and elemental resistances. (Status Ailment and Elements Resistance +10%)
  • Radiant Blast – Reinforce: Increases the damage of Radiant Blast. (Damage +20%)
  • Radiant Blast – Spread: Increases the number of monsters hit by Radiant Blast. (Max Enemies hit +2)
  • Radiant Blast – Extra Strike: Increases the number of attacks for Radiant Blast. (Number of Attacks +1)
  • Four-Point Assault – Reinforce: Increases Four-Point Assault’s damage. (Damage +20%)
  • Four-Point Assault – Opportunity: Increases the Darkness chance for Four-Point Assault. (Activation Chance +20%)
  • Four-Point Assault – Extra Strike: Increases the number of attacks for Four-Point Assault. (Number of Attacks +1)
  • Charging Light: (MP Cost: 300, Max Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies, Cooldown: 90 sec, Max Damage: 9999999)
  • Queen of Tomorrow: (MP Cost 100, Duration: 60 sec, Damage: +10%, Max Damage: 50000, Cooldown: 120 sec)
  • Sacred Cube: (MP Cost: 200, Duration: 180 sec, Weapon ATT: 20, Max HP: +20%, Damage Taken: -20%)

Skill Changes
Several jobs have had some of their skills revamped.
Cannoneer
  • Cannon Blaster (1st job): At Master Level: Damage increased from 225% to 265%
  • Cannon Strike (1st job): Number of attacks increased from 3 to 4
  • Blast Back (1st job): At Master Level: Damage increased from 210% to 250%
  • Scatter Shot (2nd job): At Master Level: Damage reduced from 220% to 185%, Number of attacks increased from 2 to 3
  • Barrel Bomb (2nd job): At Master Level: Damage increased from 50% to 70%, Explosion damage increased from 300% to 370%
  • Monkey Magic (2nd job): At Master Level: STR/DEX/INT/LUK buff increased from 20 to 30, HP/MP buff increased from 300 to 400
  • Barrel Roulette (3rd job): At Master Level: Passive buff increased to 10%
  • Cannon Bazooka (4th job): At Master Level: Damage increased from 500% to 545%, Max enemies hit increased from 6 to 8
  • Anchors Aweigh (4th job): At Master Level: Damage increased from 400% to 460%, Explosion damage increased from 520% to 625%
  • Monkey Militia (4th job): At Master Level: Damage increased from 350% to 395%
  • Mega Monkey Magic (4th job): At Master Level: STR/DEX/INT/LUK buff increased from 40 to 60, HP/MP buff increased from 700 to 1000
  • Cannon Barrage (4th job): At Master Level: Damage increased from 320% to 370%
Demon Slayer
  • Demon Lash (1st job): At Master Level: Damage increased by 10%, Number of attacks increased by 1 for 1st/2nd, 3rd, and 4th attacks, Fury recovery increased
  • Grim Scythe (1st job): At Master Level: Damage increased from 85% to 100%, Fury cost reduced from 3 to 2
  • HP Boost (1st job): At Master Level: HP Boost increased from 20% to 30%
  • Outrage (2nd job): At Master Level: Damage increased from 25 to 40, Critical Rate increased from 10% to 20%
  • Soul Eater (2nd job): At Master Level: Number of Attacks increased from 4 to 5, Fury cost reduced from 6 to 3, casting time removed
  • Dark Thrust (2nd job): At Master Level: Damage increased from 105% to 115%, Fury cost reduced from 10 to 6
  • Chaos Lock (2nd job): At Master Level: Fury cost reduced from 18 to 10
  • Judgement (3rd job): At Master Level: Number of Attacks increased from 4 to 5, Fury cost reduced from 40 to 20
  • Vortex of Doom (3rd job): At Master Level: Fury cost reduced from 18 to 10
  • Raven Storm (3rd job): At Master Level: Number of attacks increased from 4 to 5, Fury cost reduced from 25 to 10, HP absorption decreased from 40% to 23%, Cooldown decreased from 10 to 5 seconds
  • Carrion Breath (3rd job): At Master Level: Damage over time increased from 115% to 155%, Number of attacks increased from 4 to 5, Fury cost reduced from 12 to 6, casting time removed
  • Infernal Concussion (4th job): At Master Level: Bonus damage increased from 265% to 400%, Number of bonus attacks increased from 4 to 5, Fury cost reduced from 80 to 50
  • Demon Impact (4th job): At Master Level: Damage increased from 300% to 330%, Number of attacks increased from 5 to 6, Fury cost reduced from 30 to 10
  • Leech Aura (4th job): At Master Level: Fury cost reduced from 50 to 30, reabsorption cooldown reduced from 30 to 15 seconds
  • Demon Cry (4th job): At Master Level: Number of attacks increased from 5 to 6, HP cost reduced from 500 to 400, Fury cost reduced from 60 to 30
  • Dark Metamorphosis (4th job): At Master Level: Damage increased from 150% to 250%, Fury cost reduced from 75 to 40, 90 second cooldown added
  • Binding Darkness (4th job): At Master Level: Fury cost reduced from 80 to 60
  • Boundless Rage (4th job): At Master Level: Duration increased from 30 to 60 sec, cooldown time reduced from 300 to 180 sec, Fury cost reduced from 120 to 100
Luminous
  • Darkness (4th job): At Master Level: Duration decreased from 10 to 5 seconds.
  • Apocalypse (4th job): At Master Level: Damage reduced from 350% to 340%.
  • Morning Star (4th job): Duration increased from 3 to 5 sec
  • Reflection (4th job): Range increased against the initial target
Kaiser
  • Gigas Wave (4th job): Number of attacks reduced from 10 to 9, range increased, Transfiguration: Number of attacks reduced from 12 to 11
  • Dragon Barrage (4th job): At Master Level: Transfiguration damage reduced from 550% to 500%
  • Blade Burst (4th job): Number of attacks reduced 6 to 5
  • Inferno Breath (4th job): At Master Level: Damage reduced from 350% to 300%
  • Advanced Tempest Blades (4th job): At Master Level: Passive attack damage reduced from 30 to 20
  • Dragon Slash III (4th job): At Master Level: Passive damage reduced from 100% to 80%
  • Realign: Weapon and Magic Defense increased from 100 to 200
Angelic Buster
  • Terms and Conditions (Basics): Buff bonus damage reduced from 100% to 60%
  • Affinity II (2nd job): Passive damage bonus removed
  • Affinity III (3rd job): Passive damage buffed from 10% to 20%
  • Soul Seeker (3rd job): At Master Level: Damage increased from 200% to 320%, Number of orbs reduced from 4 to 2, Recreation chance increased from 60% to 70%, Recharge change decreased from 40% to 30%
  • Affinity IV (4th job): At Master Level: Buff bonus damage increased from 25% to 30%
  • Finale Ribbon (4th job): Recharge chance reduced from 80% to 50%
  • Celestial Roar (4th job): Recharge chance reduced from 50% to 40%
  • Trinity (4th job): Attack delay reduced. DEF penetration reduced from 10% to 5%, Recharge chance increased from 40% to 50%
Bow Master
  • Phoenix (3rd job): At Master Level: Attack Speed increased from 2 to 1 sec
  • Broiler Shot (4th job): At Master Level: Damage reduced from 640% to 220%, Number of hits increased from 1 to 4
  • Spirit Link: Phoenix (4th job): Status ailment reduction added.
Marksman
  • Frostprey (3rd job): At Master Level: Attack Speed increased from 2 to 1 sec
  • Snipe (4th job): At Master Level: Damage reduced from720% to 490%, Number of attacks increased from 6 to 9
  • Spirit Link: Frostprety (4th job): Status ailment reduction added
Night Lord
  • Sudden Raid (4th job): At Master Level: Mastery effect applied
Shadower
  • Phase Dash (3rd job): At Master Level: Max number of enemies hit increased from 4 to 8
  • Meso Explosion (3rd job): Explosion range increased
  • Shadower Instinct (4th job): At Master Level: Duration increased from 60 to 120 sec
  • Assassinate (4th job): Critical chance applied
Paladin
  • Blast (4th job): At Master Level: Damage increased from 200% to 290%
  • Advanced Charge (4th job): At Master Level: Damage reduced from 400% to 230%, Number of attacks increased from 2 to 6, Max monsters hit increased from 6 to 8


Secondary Equipment

  • New secondary equipment has been added for Explorers, Cygnus Knights, Resistance, Cannoneers, Aran, and Evan.
  • These can be purchased from a new shopkeeper, Neville, located in most major towns.
  • These items can be equipped in the 'Shield' tab.
  • Shields have been modified so they can receive weapon Potential stats.
Three different Secondary Equipments are available for each class:
  • 1st Secondary Equipment, available for purchase at 80,000 mesos, and to sell for 3,000 mesos.
  • 2nd Secondary Equipment, available for purchase at 330,000 mesos, and to sell for 28,000 mesos.
  • 3rd Secondary Equipment, available for purchase at 580,000 mesos, and to sell for 70,000 mesos.
Stats
1st Secondary Equipment:
  • Required Level: 30
  • Primary Stat (depending on class): +4
  • Secondary Stat (depending on class): +4
  • W. ATT or M. ATT (depending on class): +1
2nd Secondary Equipment:
  • Required Level: 60
  • Primary Stat (depending on class): +6
  • Secondary Stat (depending on class): +6
  • W. ATT or M. ATT (depending on class): +2
3rd Secondary Equipment:
  • Required Level: 100
  • Primary Stat (depending on class): +10
  • Secondary Stat (depending on class): +10
  • W. ATT or M. ATT (depending on class): +3
 
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